“They’re shutting down the Dark Souls servers?!”

“People still play Demon’s Souls?”

Those were two things you probably said when reading the title above.

One is correct, and the other is a misread, but I’m not telling you which one it is, because that’s not my job.

Oh wait, yeah that is my job.

Demon’s Souls first released back in February of 2009, and laid the foundation for both FromSoftware’s gaming philosophy (make people cry and break things), and the mechanics of the SoulsBorne series, which is what we cool kids call the 4 games of Dark Souls, Dark Souls II, Bloodborne, and Dark Souls III.

Though online-matchmaking has been dead for many years on Demon’s Souls, due to age, semi-dated controls, and advances in the series, the player-written messages and player death locations have remained.

In every SoulsBorne game players are allowed to write down messages within the world and those messages then become visible to other players when they reach that location.

Those messages can range from:

Dark Souls 3 messaging system
Very helpful to players
Dark Souls 2 funny message
Dark Souls 2 trick message
or down right cruel and very abusive to new players who are just looking to have a good time and kill things.

Millions of messages have remained scattered throughout Boletaria, and though it has been hilarious to see what gamers have come up with when given a very limited number of words to choose from, the real icing on the cake came from the player death locations.

In the image above you can see a read splotch on the ground. Those are bloodstains, and they pop up whenever someone else who played the game has died there (yes, even you).

If you were to walk up to one, and interact with it, a ghost will appear and reenact the death of another player.

Some can be easily understood, other have appeared in the oddest spots, and many have littered the floors of boss arenas.

As of February 28th of next year, Sony and Atlus will be shutting down the servers, thus deleting all the messages and bloodstains found in Demon’s Souls. Other online items within the game will also be rendered useless (for obvious reasons).

So, if you still have that throwback SoulsBorne itch in you, head back to Demon’s Souls, start writing your send off messages, and stain the floor with as much blood as you can.

Message from Atlus via company website:

“First, let’s get the tough news out of the way: on February 28, 2018, the servers for Demon’s Souls will be shut down. The game will remain fully playable, but online functionality such as in-game messaging, player death locations, and World Tendency features will stop working.

It’s with mixed emotions we say goodbye to the service. Countless players have enjoyed Demon’s Souls and the functionality it introduced to players when such things were rarer. If you’ve played the game then you understand the feeling of dying multiple times in the span of 10 minutes or dealing with a boss fight so difficult that it took you a week just to figure out the best way to attack. The unforgiving nature of the game has provided countless enjoyable moments of frustration and anger, but also the elation felt from beating something so challenging. This difficulty and grit helped pave the way for even more punishing games such as its spiritual successor Dark Souls, the 2017 hit Nioh, and the landmark PS4 title, Bloodborne.”

P.S. Dark Souls 2 is great, and the story is cool, you guys all suck, GG and talk to me when you stop crying because your health bar keeps getting smaller.

P.P.S Admittedly, the weapon selection is weak, since many of them don’t scale enough to be viable options later in the game.

P.P.P.S Does anyone else just call it “Demon Souls” rather than “Demon’s Souls”? Demon’s Souls just doesn’t sound right.

start a fight