The Nintendo Switch has been selling like hot cakes. And okay, by the way, can we pause for one second and ask why do we still say that? I mean, what the f#@k are hotcakes anyway? I need to research this real quick, hold on…
Pancakes? Is that all they are? Seriously? Why the hell do we keep calling them hot cakes then? And I know Pancakes are great, and I’m sure they sell…but to the point where we now refer to them as being the epitome of good business?
Anyway, what the hell was this topic about again?
Right, the Switch! Recent reports are showing that Nintendo’s brand new console is outpacing previous Nintendo juggernaut, the Wii by 10% in the U.S. That’s insane considering many have predicted that no console will ever come close to Wii sales anytime soon. Now sure, we’re still in the beginning of the consoles life; but even so, the demand for the Switch hasn’t died down. It’s still getting sold out in mere hours at all my local stores as soon as they restock, and we’re now well past it’s launch.
Now that’s all great, but now let’s talk about the main issue surrounding the new console. Which is games, games, and games. Mainly, third party support. The damn three words that was the downfall of the Wii U. Nintendo has boasted about all the developers that were on board in making games for the Switch. And many developers have come out and said that developing games for the Switch was quite easy; some say even easier than the PS4 and Xbox One. So, uhm, where…are…they?
Recently Monolith creative VP Michael de Plater said to Gamespot that the studio has
no plans for the Switch at this time.
A few days earlier, project lead of Destiny 2 Mark Noseworthy…which can we please take a moment to smirk at that last name please….Spoke to IGN and said that Bungie has
no announcements to make about the Switch at this time
He further on to say that:
I think it’s pretty unrealistic, given we’re an online-only game, right? The Switch, because it’s a portable – and I love my Switch, I’ve got Breath of the Wild here, I’ve got it with me. It’s incredible, I love the console, but in terms of where it’s at, I don’t want [to] leave anyone with the possibility of, like, ‘it’s a thing we’ll consider, maybe next year.’ There’s no plans right now for Switch.
Industry figure Michael Pachter said the following about a possible Red Dead 2 Switch port:
the chances of [Red Dead Redemption 2 on the Switch] are exceedingly poor
Now okay, Red Dead, Shadow of War, and Destiny are all triple A blockbusters that are graphically very intense and so would be understandably very hard to port to the Switch. I mean it’s no surprise that the Switch, though a great console and does have decent specs, especially for a handheld, is still no PS4 or Xbox One.
So okay, if these heavy-weight games are out of the picture – at least for now – what are the next options? Indies, right? I mean the only reason I play my Vita more than my 3DS is because of all the awesome Indie titles you can get on the system. Games like Shovel Knight and Binding of Isaac already exist on the Switch, which is great, but where’s everything else? And not titles that already exist, which I’m sure developers are working their way to porting their games over to the system, but what about upcoming Indies?
Well, seems like Nintendo isn’t exactly playing nice with Indie developers either.
YouTuber who’s channel’s name is The Wulff Den, who makes some great videos about the Nintendo Switch, reported in a video a couple months back about his experience at this years’ PAX and what he had learned from them regarding making games and having them available for the system. He says:
After playing a whole bunch of stuff on the floor and talking to the developers, it’s pretty clear that all of them want their [games] on the Switch, but Nintendo isn’t making it particularly easy for them.
He goes on to say how Nintendo is making a highly curated marketplace, but in doing so, isn’t allowing indies to thrive on the system as the bar is set too high. Communication between developers and Nintendo also seems to be an issue, and Nintendo seems to have developers jump through many hoops to get their games on the Switch.
Now, I completely get Nintendo being rigid with the content their system has; but if you don’t loosen the entry gates a little bit, then you’re going to end up with nothing, and content is definitely not the area Nintendo can be too picky on. Sony’s PSN Store I feel has a good balance of content there. Even though some bad eggs might slip out, the level of quality is more or less constant. While still allowing the smaller, and sometimes more obscure but still good, games to be available.
And in regards to the big developers; I would honestly love it if big players like Rockstar, 2K, and even Bethesda maybe try to make a Switch exclusive game. Something smaller in scale and graphical fidelity, but still great. Like Child of Light by Ubisoft. Not only would that be great for the Switch, but they’d sell extremely well and would be a definite successful endeavor for the developers.
What are your thoughts? Let us know in the comments below!